About

I make complex software feel simple to use.

Senior product designer with 8+ years on B2B SaaS and enterprise products across HR, fintech, health and logistics. I take dense, high-stakes workflows and make them easy to use, and I measure the work by what it changes for the business.

Open to full-time remote rolesSee selected work
Stanley Ojima
Experience
8+ years, senior since 2022
Focus
B2B SaaS and enterprise products
Industries
HR, fintech, health, logistics
Location
Remote

Why I design

Products people depend on

I grew up where the simplest conveniences were often out of reach. That’s where my interest in design started: not in how things look, but in whether they work for the person who needs them.

I studied engineering and found my way to product design because I kept asking why things were built the way they were, and how they could work better. I’m drawn to products where getting it right isn’t about aesthetics. It decides whether someone can see a doctor, manage their savings, or do their job without fighting the tool.

What I believe

Complexity is not the enemy. Confusion is.

Most of the software I work on is complicated because the job behind it is complicated. Payroll has to handle every exception. A portfolio review has to hold every number. You can hide that behind a friendly screen, but it doesn’t disappear. It moves to the person using the product, and now they’re guessing.

I want these products to look simple and be readable at the same time. That means the whole truth on screen, in the order someone actually works, with the next step obvious. Simplicity that costs people the ability to do their job isn’t simplicity. They pay for it later, in support tickets and the spreadsheet they keep on the side.

So I fix the sequence before I cut the depth. I read the complaints before I run a workshop. And in health and money, I earn a bit of trust before I ask for anything, because people decide fast whether a product is safe.

Where it showed up

Four beliefs, and the projects that tested them

Each of these changed a decision I made, and each one paid off.

01

Complexity can’t always be removed. It has to be organised.

Expert users rarely want less. Analysts at Lenox Park needed every number; what they lacked was an order that matched how they compare. We kept the depth and fixed the sequence.

3×Faster time to insight, with nothing removed→

02

The support queue is a better brief than a brainstorm.

Complaints are research people have already done for you. At GoCo, the Reports rebuild started from the tickets, not the roadmap, and the tickets told us exactly where trust broke.

↓30%Support tickets after the Reports rebuild→

03

A design system is an operating model, not a Figma library.

Components were never GoCo’s problem; twelve teams making their own calls was. The work that mattered was the habit: new work starts from the library, and exceptions earn their way in.

12+Product areas speaking one language→

04

Earn trust before you ask for anything.

In health and money, people decide in seconds whether a product is safe. At DRO Health we stopped asking for medical details until the first booking, when the reason was obvious.

↓18%Sign-up drop-off→

Experience

Where I’ve done the work

QuickFleet · Co-founder & CTO

Electric delivery network for Nigerian cities. I own product and technology: I designed the customer app and designed and built quickfleet.co.

Read the case study →
2026 – PresentAbuja, Nigeria

GoCo · Senior product designer

One of two product designers on an HR, benefits and payroll platform for 200K+ users. Led Reports, Homepage, Surveys, Onboarding, the design system and the marketing site. Acquired by Intuit.

Read the case study →
Jul 2022 – Apr 2025Houston, USA · Remote

Curva Digital · Senior product designer

Design across mobile apps, websites and visual systems for clients in a fast-paced agency.

Feb 2020 – Jul 2022London, UK · Remote

DRO Health · Product designer

End-to-end redesign of a telehealth platform for 50K+ users: consultations, pharmacy, tests and the design system.

Read the case study →
Nov 2019 – Feb 2021Lagos, Nigeria

Busha · Product designer

Admin dashboard and product pages for a crypto exchange.

May 2019 – Oct 2019Lagos, Nigeria

Transformify · UI/UX designer

Research, user flows and UI for a recruitment platform.

Jan 2018 – Apr 2019London, UK · Remote

Independent · Contract product designer

Contract product work for startups and scale-ups, alongside full-time roles. Recent engagements include Risevest’s app redesign and Lenox Park’s analytics platform.

2017 – PresentRemote

what people say

He never settles for the first idea. Stanley always comes to reviews with multiple creative directions, making it easy to explore and choose the best path forward. One of his biggest strengths is his drive to help the company grow.
He takes constructive feedback with grace, asking thoughtful follow-up questions and turning it into even better design solutions.
He doesn’t just design screens, he thinks in systems. The framework he built at GoCo saved us weeks on every feature that came after.
He simplifies without dumbing things down. Our most complex enterprise workflows came out the other side feeling obvious, which is genuinely hard to pull off.
Stanley rebuilt our app around what patients actually came to do, and you could see it in sign-ups and retention almost straight away.

Michael GugelCo-Founder & CPO, GoCo

01 / 05

Beyond the product

Mentoring and teaching

Most of what makes a good product designer is judgement, and judgement is teachable. I spend part of my time helping other designers build it.

30+

Designers mentored

One-to-one, mostly mid-level designers moving into senior roles: portfolio reviews, mock interviews and career strategy.

100+

Students trained

Workshops on problem framing, turning research into decisions, and measuring impact.